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Games, demos and interface studies

Showcase

Playable games, browser experiments and interface studies. Open one, play it, then see how it was built and what it connects to.

browser demos
5
interface studies
3
live
8
Worldseed fully awakened at dusk: a leafy Heart Tree above a windmill, a lamplit cottage and observatory, and a stream that spills over the edge of a floating island above the clouds.
Worldseed 3D experience Live demo

A closer look at browser-based work.

All demos

5 of 5 demos. Explore the work, then try it.

  • Aether Relay: the small courier robot stands on a stone terrace at the Foundry Gate post, with ruined pillars, floating islands, light rings and the summit island above a sea of clouds.

    Aether Relay

    Guide a small courier robot across floating clockwork ruins and restore a broken relay chain over four chapters, with keyboard, controller or touch.

    GameLive

  • Timeline Commander’s Timeline War in the Chrono Era: a blue tank and scout car push up the night road into the red Chrono Citadel as a shell bursts between them, with role-count chips under both base health bars and the strip map marking each machine by role.

    Timeline Commander

    Wage a one-lane war across five eras of machines or lead a squad through eight operations, and rewind any fight that goes wrong.

    GameLive

  • Steadglobe sample household shown as a globe-first memory map with clustered places and a photo filmstrip.

    Steadglobe

    Explore a globe-first sample household with clustered places, a memory filmstrip, trip context, and separate household and share-link views.

    WebLive

  • Splat Walk cave-lion capture in object mode with three guided detail rings and orbit controls.

    Splat Walk

    Orbit and zoom around a real Gaussian-splat cave-lion capture, inspect three guided details, and return to a stable overview.

    3DLive

  • Worldseed fully awakened at dusk: a leafy Heart Tree above a windmill, a lamplit cottage and observatory, and a stream that spills over the edge of a floating island above the clouds.

    Worldseed

    Wake a small floating island one echo at a time: water, ground, wind, life, shelter and sky, then open the Heartseed.

    3DLive

Splat Walk preview: lion reconstruction by Joanna Kobierska, shared by Renaud, CC BY 4.0. Screenshot resized and compressed.

Interface studies

Smaller interaction studies built directly into TheChosenVictor.

  • Focus Flow handoff showing one chosen idea, its next action, and two parked ideas.

    Focus Flow

    Choose one idea, park the rest, and make a clear handoff.

  • Web Foundry editorial specimen reflowing a longer headline and supporting copy.

    Web Foundry

    Give an editorial layout longer copy and watch it adapt.

  • Signal Sorter join instrument and combined signal retaining two source observations and a next action.

    Signal Sorter

    Combine related observations into one clear next action.

Try the Interface studies here

Interactive study

Interface studies

Change one thing. Inspect the result. Reverse it.
No data leaves this page

Sample study

Focus Flow

Three ideas. Carry one forward.

Choose an idea to make a handoff.

Focus Flow ready.

Shipped work

Apps, browser tools, and open-source software from the studio.

View all work

Have an idea?

I build browser games, websites and app features like these on fixed scopes, with the starting price and the deliverable on the page.

Website

One scoped Next.js or marketing site

from $650

See Website